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ITU GSR 2024

ITU-T work programme

[2022-2024] : [SG16] : [Q8/16]

[Declared patent(s)]  - [Associated work]

Work item: H.ILE-FT
Subject/title: An architectural framework for first-person transfer immersive live experience
Status: Under study 
Approval process: AAP
Type of work item: Recommendation
Version: New
Equivalent number: -
Timing: 2026 (Medium priority)
Liaison: ITU-T SGs 9, 11, 12, and 13, ISO/IEC JTC1 SC29, 3GPP SA4, ETSI ISG ARF and ISG F5G, W3C, VRIF
Supporting members: NTT Docomo, NTT, KT Corporation, NICT, China Telecom
Summary: There are two distinct approaches to capturing an Immersive Live Experience: first-person and third-person perspectives. First-person immersive experiences place the player or viewer directly into the perspective of the protagonist or main character. They see the world through the characters' eyes, experiencing events as if they were happening to them. Third-person immersive experiences, on the other hand, present the story from an external viewpoint, usually following the protagonist or multiple characters from a distance. The player or viewer observes the events from outside the character's perspective. Current ILE (Immersive Live Experience) in ITU-T H.430 series deals with capturing experiences from third-person point of view, where users feel like a part of the audience viewing a performance. On the other hand, first-person experiences tend to offer a higher level of immersion because the player feels like they are directly involved in the action. The viewpoint aligns more closely with the player's perspective, enhancing the sense of presence and involvement. For example, when sharing experience of a piano performance, current ILE would transmit the experience of the audience. The proposed FT-ILE shares the experience of the piano player; such as by sharing the haptic impressions of the piano player so that users can feel similar sensations according to the feature of individuals' sensitivity and physical capabilities including devices the users have. This first-person to first-person ILE thus uses more individual data and requires a different architectural framework that can measure individuals' bodily characteristics of senders and receivers. In addition, that data must be converted so that the senses are scaled to the receiver's capabilities. This draft of the ITU-T Recommendation identifies taxonomy, requirements, functional components, and the architectural framework for First-person Transfer Immersive Live Experience (FT-ILE).
Comment: -
Reference(s):
  Historic references:
Contact(s):
Miya Nishio, Editor
Xiaozhi Yuan, Editor
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First registration in the WP: 2024-06-21 14:59:19
Last update: 2024-09-20 10:49:31