CONTENTS

Summary
 1     Introduction and design goals for HDR television
        1.1     Common misconceptions on HDR
        1.2     System black level determination
        1.3     System white and highlight level determination
 2     Television system architecture
        2.1     The relationship between the OETF, the EOTF and the OOTF
        2.2     Conceptual TV system showing basic concepts
 3     The legacy television architecture
        3.1     HDTV as specified in Recommendations ITU-R BT.709 and BT.1886
 4     RGB floating point HDR-TV system
 5     PQ HDR-TV
        5.1     PQ system architecture
        5.2     Design of the PQ non-linearity
        5.3     OOTF and OETF
        5.4     Display mapping
 6     HLG HDR-TV
        6.1     The hybrid log-gamma opto-electronic transfer function (OETF)
        6.2     System gamma and the opto-optical transfer function (OOTF)
        6.3     The hybrid log-gamma electro-optical transfer function (EOTF)
        6.4     Compatibility with SDR displays
        6.5     Traditional colour reproduction for camera signals
 7     Conversion between PQ and HLG
        7.1     Transcoding Concepts
        7.2     Conversion concepts using a reference condition at 1 000 cd/m2
        7.3     Cameras using a common OOTF at a reference peak luminance of 1 000 cd/m2
        7.4     Handling PQ signals with greater than 1 000 cd/m2 peak luminance
        7.5     Possible colour differences when converting from PQ to HLG
 8     Colour representation for chroma sub-sampling
        8.1     Non-constant luminance (NCL) YCBCR
        8.2     Constant intensity ICTCP encoding
 9     Some considerations on the use of high dynamic range in TV image capture, mastering, distribution and presentation
        9.1     Television image capture, production, postproduction and mastering
        9.2     Television programme versioning
        9.3     Television programme presentation
        9.4     The typical home viewing environment
10     Mapping of SDR content into HLG and PQ
       10.1     Display referred mapping
       10.2     Scene referred mapping
11     Conversion practices for camera and display RGB colorimetry
       11.2     Conversion of normalized linear colour signals to Recommendation ITU-R BT.2100
       11.3     Conversion of BT.2100 to arbitrary linear colour signals for display systems
References