1 Scope
2 References
3 Terms and
definitions
3.1 Terms defined elsewhere
3.2 Terms defined in this
Recommendation
4 Abbreviations and
acronyms
5 Conventions
6 Brief description
of the immersive live experience
7 General
requirements of ILE
7.1 Displaying real-sized objects
7.2 Direction of sounds
7.3 Reconstruction of stage effects
7.4 Spatial environment
7.5 Synchronous media representation
of multiple assets
7.6 Augmented information attachment
ability
8 High-level
functional requirements of ILE
8.1 Real-time object extraction
8.2 Synchronous transmission of
multiple media streams
8.3 Media processing
8.4 High-realistic auditory
lateralization
8.5 Video stitching
Bibliography